Spells
Say the words in chat, or press the spell's key on your hotbar. The Spellbook lists each calling's spells by level with how and where to learn them. Kindle and Mend are everyone's, free from their level. Each calling's first attack (level 2) is taught free by Bardo, the Fire-Keeper in the grove. The bigger spells (level 8) wait for the class masters in a town that has not opened yet.
Everyone
| Spell | What it does | ||||
|---|---|---|---|---|---|
Kindleka lume | 1 | 15 | 2 s | A mote of the god's light wakes in your palm and follows you. It lights the dark, and it tells the dark where you are. | |
Mendka sana | 3 | 20 | 1 s | Warm hands. A small wound closes, the way a fire closes round a new log. Heals about 18 + 0.8 × level + 2.5 × magic level |
Knight
| Spell | What it does | ||||
|---|---|---|---|---|---|
Sword Blowve ensis | 1 | - | - | Your blade, meant. The swing every knight learns first. | |
Cleaveve fendo | 2 | 15 | 4 s | A wide slash that sparks off the air: the tile in front and both beside it. Hits for about 6 + 0.6 × level + 0.6 × melee skill Taught free | |
Shield Bashve scutum | 8 | 20 | 6 s | Meet it with the shield first. A ring of dust, and the thing stands dazed for a breath (stunned 1.5 s: it neither walks nor strikes). Hits for about 14 + 0.8 × level + 0.6 × melee skill Taught for 1 silver 50 copper |
Mage
| Spell | What it does | ||||
|---|---|---|---|---|---|
Staff Shotve virga | 1 | - | - | A mote of starlight from the staff's head; it carries as far as the staff reaches. | |
Ember Boltve ignis | 2 | 15 | 2 s | A proper fireball: a coal flung from the hand that trails sparks and bursts where it lands. The Hushed hate it most. Hits for about 10 + 0.6 × level + 1.6 × magic level Taught free | |
Frost Lanceve gelu | 8 | 30 | 4 s | A shard of night-cold thrown like a spear. The struck thing is chilled for 3 s: it walks at two thirds of its pace. Hits for about 16 + 1 × level + 2.2 × magic level Taught for 1 silver 50 copper |
Shaman
| Spell | What it does | ||||
|---|---|---|---|---|---|
Stave Shotve rudis | 1 | - | - | The stave knocks the ground and the ground answers, a step or two away. | |
Rootbindve radix | 2 | 12 | 2 s | Roots break the ground and grab: it squeezes, and the creature cannot walk for 1.5 s (it can still bite whoever stands beside it). Hits for about 8 + 0.8 × level + 2.5 × magic level Taught free | |
Dewfallka roris | 5 | 18 | 2 s | A leaf tips over your friend and its dew falls on them: a small wound closes. On the friend you picked (green frame) within 4 steps, else on you. Heals about 16 + 0.8 × level + 2.2 × magic level Taught free | |
Healing Rainka pluvia | 8 | 30 | 1 s | A soft green rain on you, or on the friend you name: ka pluvia "Name". Heals about 26 + 1 × level + 3 × magic level Taught for 1 silver | |
Spirit Totemka anima | 8 | 45 | 8 s | An old spirit stands where you plant it: a first warm breath on you (40 %), then for 6 s every frog within 2 steps of it heals a tenth more each second. Heals about 40 + 1.2 × level + 4 × magic level Taught for 1 silver 50 copper |
Rogue
| Spell | What it does | ||||
|---|---|---|---|---|---|
Blade Throwve telum | 1 | - | - | A flat throw, low and quick. It comes back to the hand somehow. | |
Twin Strikeve gemini | 2 | 10 | 2 s | Two blades, one breath: two throws, each half the strike. The second one is the one they never see. Hits for about 6 + 0.6 × level + 0.5 × distance skill Taught free | |
Poison Bladeve toxa | 8 | 20 | 4 s | A blade dipped in something sour. The poison bites on: 3, 2, 1, 1, 1 over ten seconds. Hits for about 16 + 0.8 × level + 0.6 × distance skill Taught for 1 silver 50 copper |